Working with the canvas in Unity 2D can feel complicated at first, particularly if you're attempting to learn the editor while also tackling C# scripting.
In this new video, we'll create a basic 2D card game in Unity with randomized decks and draggable/droppable cards using the canvas, C# scripting, prefabs, and more!
Check it out (1 hour 10 minute watch):
You can continue the adventure with Part 2!
-M. S. Farzan